International Test Cricket PBeM Rules
These sample rules are for leagues run using International
If you have any queries please contact me.
If you run your own league you can use these rules if you want to. If you have
any suggestions to improve the rules please send them to me.
This file has 4 parts:
|There are 10 teams in each league. The teams are Australia, England, India, New
Zealand, Pakistan, Rest of World (Holland, Kenya & U.A.E.), South Africa, Sri Lanka,
West Indies and Zimbabwe. |
|Each team plays every other team home and away giving a total of 18 turns. |
|Points are allocated as follows |
15 pts for a win
10 pts each for a tie
7 pts each for a draw
0 pts for a loss
In addition bonus points can be achieved based upon 1st innings batting and
bowling performances. These points are allocated as follows
Batting Points Runs scored Bowling Points
0 < 150 5
1 150 - 225 4
2 226 - 300 3
3 301 - 375 2
4 376 - 450 1
5 > 450 0
|Each team has a squad of 16 players which will be allocated by me. |
|Each manager has 750 skill points to allocate between his players in the
following areas: Batting, Bowling and Fielding. |
|Each player must have at least 1 batting point. |
|If a player is allocated a bowling type in your squad you do not have to allocate
him any bowling points if you do not want to. Atherton is classed as a Leg Spinner but in
most cases will probably be allocated 0 points as he rarely bowls these days. |
|Fielding points should be a multiple of 3 (If not you are wasting points). This
is because they get divided by 3 in the computer program. |
|Batting points roughly compare to a players batting average. Thus a player
allocated 35 batting points would expect to average around 35. |
|Bowling points roughly compare to a players bowling average taken away from 70.
Whilst this may seem initially strange it is so that you can directly compare a
batsman against a bowler. A 45 bowler (one with a bowling average of 25) is thus
considered to be as good as a 45 batsman. |
|Fielding points are equated as follows |
Poor Fielder 6 points
Normal Fielder 15 points
Slip Fielder 24 points
Specialist Fielder 27 points
Wicket Keeper 30+ points
The table just shows the quality of the fielder and their respective values in
the normal International Test Cricket computer game which does not have fielding points
externally but did use these values internally. A fielder with 18 points will in general
perform better than one on 15. Fielders do not have to be one of the above values but can
be any multiple of 3 you like.
Fielding points are used to calculate whether a catching chance will be caught.
The difficulty of the chance is compared against the quality of the fielder.
A good fielder stands a better chance of making the catch whereas a poor fielder
may not even see the catching chance.
The overall teams fielding points are used for shot stopping skills. A good
fielding side will stop some scoring shots, turn some 2s into 1s, etc. A poor fielding
side will concede additional runs, extra singles, 1s turning into 2s, etc.
|No player may be allocated less than 30 points. |
|No player may be allocated more than 50 points in one area of expertise. |
|Proportion of 750 points used for batting, bowling and fielding is up to the
manager as long as no more than 750 points are used in total. |
|Managers will not be able to see individual points allocation for other teams. |
|Turn details must be sent to me each Friday 09:00 a.m. GMT. Games will then be
played over the weekend and the results emailed out on the Monday. Results will also be
visible along with records and statistics on the web pages. |
|If a player fails to supply turn details his previous turn details will be used. |
|If a player misses two consecutive turns without giving a valid reason he will be
asked to leave the league. He will be sent a warning email to say that this is about to
|For each turn the manager must supply the following information: |
- 11 players in batting order
- Batting aggression* for each player
- Bowling aggression* for each potential bowler
- Team batting aggression*
- Team bowling aggression*
- Opening bowlers
- Wicket keeper
*aggression ratings are a value from 0 to 10 where 0 is very defensive and 10 is
very aggressive. The default aggression value is 5.
If any of these details are missing a default value or player will be assigned.
|Optional information that can be sent with each turn: |
Comments for the 'Newsletter'. Whilst managers can easily email each other it is
preferred that any comments be sent to me so everyone can read them. Please do not use
abusive language. It can be used by all managers to send comments, boasts, challenges,
taunts, newspaper reports, etc. Hopefully if enough people send comments it will be a fun
part of the league. The 'Newsletter' gets sent out on the Wednesday.
Each player currently not injured can have any of his skill altered up to by +-
3 points as long as none of the normal point rules detailed above are broken. If the
alteration would break one of these rules it will be ignored.
Point adjustments are permanent and remain in effect until altered.
Fielders can only be altered by +- 3.
The Squad total of points can not go over 750. Total adjustments must add up to
|All tests will be played by the computer and there will be no possible
interruptions for rain or bad light. Weather will be a factor but it will not rain. |
|Players may be injured. An injury will last 1, 2 or 3 weeks. An injured player
can not be picked or have any point adjustments. |
|Players have a morale which starts initially at okay. There are 7 levels of
morale and they adjust a players skill for that test by up to +- 3 dependent on his
morale. Okay is 0, Rock Bottom is -3, High is +3. These skill adjustments will not
be shown. It is up to the manager to gauge what a players current skill levels are. |
|A players morale can only be altered by playing a Test. If a player is dropped
his morale stays the same and does not alter. |
|Players morale is altered based upon his own performance in the test. This is
based upon the number of performance points he gets. |
|If a team wins every player who played has his morale raised one level. |
|If a team loses every player who played has his morale lowered one level. |
|These rules may be added to at any time by me. |
|All decisions made by me are final and can not be altered. |
|I can not be held responsible for mistakes although I will do by best to rectify
any that I make. Tests can not be replayed.|
Sample Team File - sent once at beginning of league
Manager of Squad 1
Player Name Bat Bowl Field
Opener 1 39 15 = 54
Opener 2 34 12 = 46
Opener 3 30 9 = 39
Middle 1 40 15 = 55
Middle 2 34 12 = 46
Middle 3 32 12 = 44
Middle 4 29 9 = 38
Keeper 1 17 36 = 53
Keeper 2 10 24 = 34
All Rounder 1 17 29 12 = 58
All Rounder 2 15 19 6 = 40
Bowler 1 6 42 9 = 57
Bowler 2 5 40 9 = 54
Bowler 3 4 37 9 = 50
Bowler 4 3 34 6 = 43
Bowler 5 3 30 6 = 39
Total 318 + 231 + 201 = 750
Sample Turn File
Manager of Squad in ITC League 1
Aggression Point Adjustment
Bat Bowl Bat Bowl Field
1 Opener 1 5 +3 -3
2 Opener 2 5
3 Middle 1 6
4 Middle 2 6
5 Middle 3 7
6 Keeper 1 7 -3 +3
7 AllRounder 1 8 3 +2 +1 -3
8 Bowler 1 8 4 +1 -1
9 Bowler 2 9 5 -2
10 Bowler 3 9 6 +2
11 Bowler 4 10 7 -2 +2
Team Aggression 5 5
Opening Bowlers 10 & 11
Wicket Keeper 6
Opener 3 +3 -3
The samples are just samples, you can allocate your points however you like
provided you do not break any of the points rules. You can play any players (not currently
injured) and do not have to play a certain number of each player type.
Please stick to the format above and do not alter it. If you alter it I have to
edit your turn first. Do not use Tabs or use an editor that compresses spaces to tabs when
loading/saving. Doing so means you turn columns arrive misaligned.
Sample Newletter article (this was a real article sent in by a manager).
Zimbabwe Press Release - October 8th
Zimbabwe coach, Andy Malcolm, finally broke his silence on the teams awful
showing against the Pakistan side today after days of talks and discussions with the
players. Motivation has been the key word after the side showed a distinct lack of
interest in the slaughtering at the hands of Pakistan.
"We deserved to lose," said Malcolm, "We showed no spirit, no
fight, no ambition. And that game meant a lot to me."
Malcolm was talking about the fact that Pakistan were managed by Samuel Newman,
a bitter rival of Malcolm's from university.
"He out-fought us, out-played us, out-planned us. Just beat us up in every
phase of the game." was Malcolm's comments on Newman. "But we'll be back, this
team has potential, and I feel by no means are we the worst team in the league, just take
a look at the West Indies. My tip for the title is Pakistan or Australia. Pakistan look
When asked to comment on any individuals, Malcolm said "Brandes showed he
can bowl a bit, and we had them in a hole at 88-3 and 168-4 in the first innings, but
Inzamam is something else. I've never seen anything quite like that. But, our batting
stunk up the place. In fact, they are going to have to close Karachi stadium down for a
few years to defumigate the place."
Zimbabwe return home for week 2 to face England, in what promises to be an
interesting match up.
End of Press Release.
|Try to go for a balanced squad. Allow for the chance of injuries. |
|Do not have too many superb players. If they get injured for a while you could
have a problem. |
|Do not have too many all rounders as they use a lot of points. |
|Do not neglect fielding. It is a vital skill in the game. A poor fielding team
will not only drop catches but will also concede more runs. A good fielding side will
catch more chances and also stop more scoring shots. |
|Do not have a superb bowling attack but a poor fielding side, better to have a
good bowling attack and good fielding side. |
|If you have a strike bowler bowl him aggressively. He may concede runs but he
will open the bowling every day and take the new ball so stands the best chance of taking
|Do send in newspaper reports, taunts, etc. they add an extra element to the
In the International Test Cricket PBEM players are given a performance rating
for each Test played. The number of points scored effects a players morale. It also allows
the manager to see which players do consistently well. It is also possible to lose points!
When batting a player scores points for
|Each run scored |
|Each 4 scored |
|Each 6 scored |
|Being Not Out at the end of an innings |
The amount of points scored depends on the quality of the bowler. Hitting a 6
off Ambrose will score more points than a 6 off Atherton.
|Each 50 scored in an innings |
When batting a player loses points for
|Scoring a duck. |
The amount of points lost depends on the skill of the batsman. A player with a
batting skill of 40 will lose more points than a player
with a batting skill of 5
The points scored or lost for batting are used to calculate a players current
When bowling a player score points for
|Each wicket taken |
|Each maiden bowled |
The amount of points scored depends on the quality of the batsman. Bowling Lara
will score more points than bowling McGrath.
|5 wickets in an innings |
|10 wickets in an innings |
|10 wickets in a test |
When bowling a player loses points for
|Each no-ball bowled |
|Each wide bowling |
|Wicket less analysis |
The amount of points lost depends on the number of runs conceded. Figures of
0-137 will lose more points than figures of 0-11.
The points scored or lost for bowling are used to calculate a players current
When fielding a player scores points for
|Each catch |
|Each run out |
|Each stumping (Applies to wicket keeper only) |
When fielding a player loses points for
|Each dropped catch |
|Each missed stumping |
|Each bye conceded (Applies to wicket keeper only) |
The points scored or lost for fielding are used to calculate a players current
When calculating a players batting, bowling and fielding ratings a complex
formula is used. It takes into account previous ratings with most importance attached to
recent performances. If a player has played less than 5 tests his ratings will be
dampened. A player does not have a true batting. bowling or fielding rating until after
his 5th test.
Good luck to everyone and remember this is meant to be a bit of fun.