Battle for the Ashes 98/99 by Audiogenic is a budget release of Lara '96 for the 1998/9 Ashes series. It is restricted to just the England and Australia squads but gameplay is identical to Lara '96 with a few minor bug fixes..
Feedback (my comments are in italics)
Send feedback about Battle for the Ashes 98/99.
Mayo said on 11 February 1999
To make the game a little more exciting, set the game type option to Arcade mode. This makes your player hit the ball in the air all the time, but if it looks like you are going to be caught out just press the escape key or F10 and you will still be there!!!! (I reached over 2000 runs in an innings doing this!!!). Also, when the computer bats, the batsman also hits it in the air, so it is a good idea to have 2 players in close stopping the 1, and the rest further out for catches (make sure you have deep mid-on and deep mid-off). Left handed batsmen are also preferable when facing right handed bowlers (and vice-versa).
Peter Calver of Audiogenic said on 17 December 1998
It's just England and Australia. The game is exactly the same as the 97 edition apart from minor bug fixes and the new teams/stats.
However, we are producing a data disk with updates of all the teams (ie international. county, and Sheffield Shield - if appropriate) for use with Lara '96 and Shane Warne Cricket. It costs £9.99 by post or £5.99 by email. Not sure when this will become available.
David Johnson supplied the following hints.
I have some tips which work best for County level players on the game:
The general principal for batting is to hit the ball in the direction that it is travelling e.g. if it's on the leg side hit it to the right. All shots must be timed well if you want to score boundaries. You should look to use the 6 hit button for all short, fast deliveries and full tosses unless on the middle stump. Be careful when playing against spinners though, always try and play with the spin not against it or you'll be in trouble. You may have to play defensively quite a lot.
1) Put a couple of fielders close in at a right angle on the leg side and bowl a very quick full toss on or just outside the leg stump and the batsmen will hit the ball into the fielder's hands.
2) Pitch the ball about 2 or 3 wickets outside the off stump on quite a full length and put lots of speed into it, the batsman will edge it to the slips and keeper.
Pitch the ball as short as you can either quite a way outside leg or off stump and swing it as much as possible in towards the stumps, the batsman will often completely miss the ball.
These bowlers can take loads of wickets. Try pitching the ball on off stump or middle stump on a full length and put maximum spin on it left or right, the batsman will swing and miss the ball.
From Vijay Patel - Bowl a left hand fast bowler, and pitch it on leg stump. Bowl it at full speed, and you will take a wicket. You may have to keep trying, but it will work!!!
Arijit Sen supplied the following hints.
To get the batsman in trouble with fast bowlers
1) Bowl a full toss at full speed. The batsman could be out bowled or L.B.W.
To get the batsman in trouble with spinners
1) Bowl a yorker length delivery and spin it to the wicket. The batsman might
To get slip catches
1) For swing bowlers - Place the ball right outside offstump of the batsman.
Then bowl a medium speed outswing. The batsman could chase the ball and edge and your slip
fielders could catch it.
Vidyuth Srinivas supplied the following cheat. If when bowling the computer looks to have hit a 4 or when batting you are about to be run out press the Esc key and it will be ignored. You have to press the Esc key before the umpire signalling 4 or fielder running you out animation is shown for the result to be ignored.
Audiogenic - developers of Battle for the Ashes 98/99.
Saturday, 16 March 2013.